Lógica de fila de anúncios

  Desculpe, este artigo está disponível em inglês

You can customize the logic of switching ads of the advertising queue (waterfall). It can be configured globally for all networks in the option Waterfall logic.

Or for each ads separately.

  • AND means that the player will try to show all ads.
  • OR means that the second advertisement will be shown in the absence of the first one.
  • 50% means that the player will skip the first ad network in 50% of cases randomly and launch the second one immediately.
  • STOP means that the player will stop displaying ads if the current ad clip is already finished playing.

If a waterfall is built from different logical connectives, then the AND command has the first priority, then OR is triggered.


20.0.5
2024 © PlayerJS

Iniciar sessão

Iniciar sessão

Inscrever-se gratuitamente

Inscrever-se
Ao inscrever-se, o utilizador concorda com Termos de Serviço
Login se tiver uma conta

Restaurar a palavra-passe

Restaurar
Esqueceu-se do e-mail? Contacte-nos