广告队列逻辑

  抱歉,此页面正在等待翻译成土耳其语

You can customize the logic of switching ads of the advertising queue (waterfall). It can be configured globally for all networks in the option Waterfall logic.

Or for each ads separately.

  • AND means that the player will try to show all ads.
  • OR means that the second advertisement will be shown in the absence of the first one.
  • 50% means that the player will skip the first ad network in 50% of cases randomly and launch the second one immediately.
  • STOP means that the player will stop displaying ads if the current ad clip is already finished playing.

If a waterfall is built from different logical connectives, then the AND command has the first priority, then OR is triggered.


19.10.26
2024 © PlayerJS

登录

登录

免费注册

注册
注册即表示您同意服务条款
登录(如果您有帐户)

恢复密码

恢复
忘记电子邮件?联系我们